Turn your
SCART TV into a true low resolution arcade monitor, following these simple
instructions for building a VGA to SCART cable.

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Introduction
Some years have passed now since I bought my first ArcadeVGA and a
TV set which has never worked for watching TV. This webpage has been
online since then. Now, I am revising it and translating it to my
native language (thank you guys at Marcianitos.org for encouraging
me to do so). I am sorry if the url has changed some times and I did
not warn about it. Honestly, I did not imagine that so many people
were using this as a reference and help guide, especially among the
Spanish community. I must say I never wrote this page with the
intention of it becoming popular, but as a summary of several pieces
of information I found here and there on the Internet, and also as a
way to remember how to build this cable in case I had to repair or
remake it some day. Actually, I did not invented anything. This
information may be now on many other web pages, with better and
clearer explanations. An example can be found here:
http://www.idiots.org.uk/vga_rgb_scart/index.html Unfortunately, in those days when I built this
cable, there was not much information, pictures, etc. So, it was a
kind of adventure. I remember I had some schemes, some quite complex
and some quite basic. I decided to go the easy way, and it worked!
Happy and excited, I thought it would be a good idea to share and
spread this knowledge. I think it can help a lot of people enjoy MAME as it deserves with not much extra cost. You can write to me if
you have any question. I do not know if I will be able to help you,
because I am not a technician and my knowledge of electronics may be
as poor as yours. For this reason, please forgive the mistakes you
may find in the following tutorial. English speakears, you can find
answers and solutions here:
http://arcadecontrols.com/arcade.htm. Spanish speakers, this is
the place to go:
http://www.marcianitos.org/ -
http://marcianitos.forumcommunity.net/
Why do I need this cable?
Not many people are aware of the fact that the low res arcade
monitors used in old arcades and the TV sets we all have at home are
basically the same machines. Why then not using a TV for your MAME
cabinet? The problem lies in how the video signal from the computer
is sent to the TV. No matter the method you use, the picture quality
will be pathetic compared to a real arcade monitor...
...unless you are lucky
enough to have an European TV. The SCART socket included in our PAL
TVs offers a very good picture quality because it receives RGB
signals (non-composite) The good news for us is that VGA's output is
also, as you know, RGB video signal. This is the reason why the
making of this home-made cable is so easy and straightforward.
Moreover, using this method, unlike using cards' TV-out to S-video,
will not encode and resample the signal through a unique high res
interlaced mode, so you have the chance to display native game
resolutions. For more info on this subject read:
http://www.ultimarc.com/monfaq.html
There is a difficulty,
however: VGAs' signal is sent at 31Khz or higher frequencies, too
high to be displayed on a TV. So, before we continue, let me clarify
then that this project is specially targeted to ArcadeVGA users. Be
aware that using other graphic cards with this cable may damage your
TV. To tell the truth, I have read reports of this cable working
with some conventional cards using custom configuration under
AdvanceMAME, but use at your own risk. AdvanceMAME is very
hardware-dependent, so I cannot assure that you will get any success
with your hardware. You may also find problems of synchronism if you
do not manage to configure exact refresh rates. Under Windows, you
could also have to use Powerstrip or a similar tool that tweaks your
graphic card. I have not tested it though. ArcadeVGA's special
configuration output at 15Khz. Using this card, you can instantly
enjoy clear picture, vibrant colors, and all this with many custom
low resolution non-interlace modes (native and real arcade picture
with real scanlines). In other words, it is a very worthy piece of
hardware! Recently, some significant progress is being achieved in
turning an original ATI card into a ArcadeVGA. It can be a very
interesting alternative if you want to save some euros.
I must point out,
however, that, although using your SCART TV as an arcade monitor
will offer you the same picture quality, you will not have some
benefits such as having control over the screen size or position. In
some cases you will have to access the service mode of your TV with
an internal switch, but it is much more usual nowadays just to enter
a code in your remote controller that will grant access to the OSD
menu (on screen display), for making the necessary adjustments.
Normally, you will notice that the picture does not fit the screen
(it is larger!), which does not happen in arcade monitors. This has
to do with how TV sets are made. Screen position may vary a little
from one unit to another, and customers will not notice this, but
they will definitely notice that the screen is not centered if there
is a wider margin. This is what technicians call overscan. With the
service menu you can easily fix this issue. Consult the instructions
or browse the web for information on your model. I took many days
for me to find out the code of my 29' Philips: 0 6 2 5 9 6 i+ By the
way, before you make any adjustment, write down all the standard
values. You do not want to mess everything and not being able to
restore it. Once you have made any adjustments (generally under a
section called 'geometry'), you will not have to tweak it again. I
do, however, when I wish to play movies at 720x480 interlaced,
because that resolution mode (the best for video playback) needs to
be vertically stretched for keeping the right aspect ratio.
On the other hand, using a TV has
many advantages. TVs are cheaper and are available everywhere,
especially nowadays, since big and heavy 4:3 TV sets are being
thrown away an substituted with 16:9 flat screens for home cinema.
Getting an arcade monitor is not so easy and if you find any at a
reasonable price, it may be a used unit, which can have some issues
with colors or focus. Furthermore, you will probably need a j-pac
and an amplifier for it to be used with your computer. However, if
you live outside Europe, maybe getting a SCART TV is not so easy nor
so cheap. | |
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The making of
To begin with, buy a VGA cable (better a long, thick and shielded cable)
and a SCART connector. You will also need a soldering iron and a
multimeter (device to measure voltages, resistance, and currents).
Save and print the picture above. I have tried to design the schemes
as clear and easy as possible, for both soldering and testing. I
have also included the standard numbering of the SCART connector (in
parenthesis). Take one of the ends of the VGA cable and open it up
by removing the screws. Desolder or cut every little cable from the
connector. Now, open up the SCART connector and introduce the end of
the VGA cable. These little cables should be long enough to reach
the U pins, but not too much or they will not fit inside the scart
connector. Now, identify every cable you have cut using the
multimeter, touching in every little cable in the pins of the VGA
connector at the other end of the cable (the needle will move).
Label the cables or write down your results. Time to solder. Join
the VGA cables as indicated (solder side). 6 cables are necessary at
least (red, green, blue, hsync, vsync, and one ground. However, you
may wish to solder red, green and blue grounds (to a common ground
pin or to each corresponding pin in the SCART connector) in order to
avoid any noise and interference. I got this advice from my friend
Fernando, who kindly helped me with these soldering issues when I
still was not as skilful with this as I am today. It is also a good
idea to isolate cables 5 and 10 (VGA) and to solder the VGA shield
(the metallic layer covering the cable) to the SCART external shell
(ground). Optionally you can solder a cable to pin 17 (8) in the
SCART connector and take the other end to one free power lead from
inside the computer (yellow plug), which provides 12v. This will
allow your TV to autoswitch to ext/aux when the SCART socket
receives input from the graphic card, so you do not have to switch
using your remote controller, like when you use your DVD player and
press the play button. To make it cleaner and shorter, you can use
one of the free cables that remain unplugged in the SCART connector
and, in the VGA connector, desolder and join it to the cable that
brings those 12v. Finally, close the finished connector. Now you can
plug it into your ArcadeVGA and into your TV. You have finished.
Turn on your computer and enjoy your new 15Khz arcade monitor.
Results
Still not convinced whether this is worth the effort or not? It
really depends on how much you appreciate the beauty of the real
thing. Well, if you have bought an ArcadeVGA, you may know what I am
talking about. If you are happy with how MAME looks on your PC
monitor, you may not have seen it before on an arcade monitor or TV
set. But, if you remember the games different from what they look
now in your monitor, consider it is not only a matter of how young
and impressionable you were, because the games actually looked
better! The only way to bring their back in their original splendour
is to use authentic hardware. Lately, great improvements have been
made in simulating the old display of arcade monitors with the help
of all kind of software effects. Anyway, just take a look at these
screenshots. Notice the differences in contrast, sharpness, blending
of colours, pattern... For more examples click on these links:
http://marcianitos.forumcommunity.net/?t=2472887 (Spanish),
http://marcianitos.forumcommunity.net/?t=1952502 (Spanish),
http://www.oscarcontrols.com/arcadevga/index.shtml
http://www.eibmoz.dk/mamecabinet/index.php (videos),
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Photo of MAME at 1920x1440
with stretch, D3D and Scanlines50x4 effect on a 19" ViewSonic CRT PC monitor with aperture grill technology |
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Photo of MAME with an ArcadeVGA on a 29" Philips CRT flat-screen
TV (ddraw, no stretch, no effects, real low resolution: 392x240) |
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PC monitor (high resolution
detail) |
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TV (high resolution detail) |
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Desktop (368x240
non-interlaced) |
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Desktop (720x480 interlaced) |
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Animated gif (for comparing
both displays) |
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MSDOS games emulated under
Windows XP and displayed at native low resolution. |
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Photos taken with a Olympus E-500 reflex digital camera | |